QUEST 3 – VR HEADSET
Quest 3 is scheduled to get upper body tracking and AI estimated legs in a software update in December. All other major VR systems only track your head and hands, while some also track your eyes, and a few tracks facial expressions.
Quest 3 doesn’t have eye or face tracking, but it will get a tracking feature not seen in any other headset to date. Quest 3 will be able to leverage its side cameras, which face downward, to track your wrist, elbows, shoulder, and torso using advanced computer vision algorithms.
This will prevent the issues with inverse kinematics (IK) estimated arms, which are often incorrect and feel uncomfortable because the system has to make guesses from just the location of your head and hands.
After this update on Quest 3, when apps integrate the new SDK update, you should see your arms and toro as they are – not an estimate. Meta is also launching Generative Legs in December, which will use a “cutting edge” AI model to estimate your legs positions – a technology the company has been researching for years.
Meta calls this Inside-Out Body Tracking (IOBT). On Quest 3, Generative Legs will deliver a more realistic estimate in using the upper-body tracking as input, but it also works on Quest Pro and Quest 2 using only head and hands.